Let's talk about: Debuffs
Well, it's been a while since I've announced anything here as I'm working on a new level and new ideas for the new update which has been very difficult but with good progress so far. One of the things I can talk about about the new ideas is the game's Debuff System. I had this idea for a long time, but I didn't know if it was implemented at the beginning of the game, so I decided to put it now since the variety of levels and enemies is already quite large (I made more than 10 enemies and that's a lot for me).
This system will work in a simple way: there are some effects that will be applied (like poison, fire or even slow) and this will cause a penalty on the enemy and that's what the debuff will do, probably the system can change. The hardest part was that I had to make a system of one debuff per effect, that is, this current system cannot do multiple combos of debuffs like poison and flames, but to compensate for these limitations, I want to make new effects with your combo and do something more original in the game.
I cannot guarantee that this will come now in this update as I am very late to bring this content to the public, I will try to bring this idea in future updates, with everything, the simplest debuff system should enter version 1.0.2 I know what I said was very vague or even short but I wanted to inform you about what is happening, even if little, and to show that the game is and its development is slow.
Thanks for reading here and your patience.
Get Ravens and the Forbidden Lands
Ravens and the Forbidden Lands
Status | In development |
Authors | PaladinoDev, Lobin_n, wiiklaus |
Genre | Shooter |
Tags | 2D, Fantasy, Singleplayer, Top-Down |
More posts
- UPDATE 1.0.4Oct 12, 2022
- UPDATE 1.0.3Aug 22, 2022
- UPDATE 1.0.2May 30, 2022
- UPDATE 1.0.1Apr 08, 2022
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